draw() | Face | |
face | Face | [private] |
Face() | Face | [inline] |
faceNumber(const int face_) | Face | [inline] |
quadList | Face | [private] |
rigging_set | Face | [private] |
setRigging(const int nside, std::vector< double > &costhetas, bool viewmoll, double rad=1.) | Face | |
setRigging_EQ(const int nside, std::vector< double > &costhetas, double rad=1.) | Face | [protected] |
setRigging_NP(const int nside, std::vector< double > &costhetas, double rad=1.) | Face | [protected] |
setRigging_SP(const int nside, std::vector< double > &costhetas, double rad=1.) | Face | [protected] |
toMollweide(double rad=1.) | Face | |
toMollweideBackfaceSplit(void) | Face | |
~Face() | Face | [inline, virtual] |