GLPoint(void) | GLPoint | [inline] |
glSet() | GLPoint | [inline] |
s | GLPoint | |
setTex(double s_, double t_) | GLPoint | [inline] |
setVertC(double x_, double y_, double z_) | GLPoint | [inline] |
setVertS(double theta, double phi, double rad=1.) | GLPoint | [inline] |
t | GLPoint | |
x | GLPoint | |
y | GLPoint | |
z | GLPoint |